Oki, let's start anew. Since I'm too lazy/slow to take and add new pics of my dollies (and Heliot is still not shipped...nyaaa! >_<), I'll write about my assignments instead.
I've finished my mermaid for my 3D class and she turned out horrible from the neck up. The rest of her with the exception of the arms are pretty nice. Her eyeballs seem like they're gonna popout any second hehe. That's our Horror 1.
My next assigment is to design some characters and artifacts for a thriller/action/mystery/horror game and movie. The thing is, in my opinion, the descriptions given to me were a bit too...well...action-oriented. Just like Resident Evil 5. There's no real "horror" to it. I'm from Malaysia* so I guess I demand a lot from any horror movie/game. It takes some of the horror factors away if you can shoot the ghost's head off and it'll stop bugging you. Okay, in RE they have zombies and plagas so they're off the hook...
Take Fatal Frame for example...now that's creepy. Ofcourse you get less spooked after a while but hey, it was pretty scary while it lasted :D
And let's not forget Silent Hill. That is one disturbing game that is. But I want to see more ghosts and not just monsters (we'll discuss the differences between the two later).
I'll sketch something to get the creative juice going soon and will get back with more horror chitchat soon!
*We Malaysians (and Indonesians) have waaaaaay too many ghosts stories that can scare a person's timid heart for life. Take me for example; I'm too old to be scared of the cellar but yet I am! Kyaaaaahhh!
tisdag 9 juni 2009
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